Last Updated on July 31, 2023 by Tabraiz
Last time I talked about Diablo 4 it was a bit mixed, there were things I liked and didn’t like in the beta. A little over a month later, after some developer interviews and another testing weekend, I’m definitely feeling more hopeful. But again, keep in mind that this is a beta preview and I can’t fully judge the full game.
So when a game releases a beta, it’s usually a week before they released the game, there’s no time to make any changes to the game. Many developers use beta testing purely as a limited-time demo for marketing purposes. To its credit, Blizzard has been responding and improving on Diablo 4 based on feedback from the beta months leading up to launch.
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Open World Collectibles & Progress Carrying Over
First, I must mention the open-world nature of the game, because then you’ll have to collect tons of collectibles on each map for permanent stat boosts and Diablo 4 Gold, such as Altars of Lilith. It’s not an idea I personally like.
But the developer has confirmed that these advancements will carry over to future Seasons once you acquire the collectibles. The developer also announced that once you’ve unlocked your mount during the campaign, it will be usable for all future characters. You can choose to skip all future characters and even future Seasons campaigns.
I think it’s a good thing we’re skipping campaigns at launch. I think the campaign is going to be a blast, so I’ll probably play it a few times anyway to get all Diablo lore.
But I’m definitely more hopeful now about future Seasons, because I know collectibles like those are here to stay. And the developers expressed a commitment to improving quality of life where possible or based on feedback from future Seasons.
Another issue I had before was with in-game fonts, especially in UI. Generic fonts, feel out of place when everything else in the game is Gothic and horror themed.
Especially if you’ve played previous games that had their own Diablo font. I’m glad to see that we’re getting more proper fonts, and that the old Gothic Diablo font is coming back in places too.
I’m sure you all have seen the latest game expansion, cosmetics and battle pass news. Many players have already started gearing up. Therefore, I recommend that you buy Diablo 4 Gold at IGGM.com in advance so that you can always get the gear you want.
This new Season will last between 90 and 120 days. They will feature Battle Passes and core themes that will influence gameplay and shape the story around that Season.
My impression is that Season functions similarly to Path of Exile. It themed each Season around a new game mechanic. There will be random loot appearing anywhere on each map. From small arena experiments to monster body parts, you can find all the components and combine them to create custom bosses to fight.
Every season has something different. I think we’ll see a similar formula in Diablo 4’s season.
For Battle Pass, the developers say there are only two ways to earn Favor and level up Battle Pass. The first requires players to pass Season Journey challenges similar to Diablo 3. And the second is just to play and level up the character.
Seasonal Blessings & Smoldering Ashes
As Battle Pass progresses, you’ll earn a new currency called Smoldering Ashes. You can use it to earn Seasonal Blessings, which provide rewards for XP, D4 Gold, Salvaging Results, and Elixir Duration.
I’ll probably spend most of my Seasonal Blessings on Exp rewards for Paragon points. But it looks like there are diminishing returns for choosing the same option, so I may have to spread the points a bit. It earned those Smoldering Ashes with the free Battle Pass. You don’t get any extra Smoldering Ashes in the paid premium tier.
The first Battle Pass will also offer 2 armor sets, mounts, and mount gear for each class. All of these are designed around the theme of this season. I’ve heard from the devs that the first Battle Pass will have 90 levels and take 120 days to complete, but their goal is to start Season 1 in mid to late July.
Diablo 4 Pay To Win?
In recent interviews, Blizzard has touted that the game won’t have any must-pay to win situations, and whether that’s possible is debatable. Honestly, I kind of disagree with Blizzard, I think anything that tweaks gameplay or reduces how much you need to play to achieve certain goals, falls under the pay-to-win category.
In Diablo 4, you can skip the 20-level Battle Pass for a fee. Battle Passes are mostly cosmetic rewards, but don’t forget to boost your gameplay with Seasonal Blessings.
Latest Server Test
Finally, I want to hear from you guys, how excited are you for Diablo 4? What are your thoughts on the latest up-to-date server tests? Maybe I will adjust my rhythm and focus on each Season. I’ll try to focus on the base game at launch like Diablo 3 did. Hope it doesn’t disappoint me when it arrives. Good luck.
After the recent developer interviews and beta testing and server slam, we wanted to talk about some of the latest updates and news for Diablo 4 and our thoughts on it here.